#!/usr/bin/env bash
# SPDX-FileCopyrightText: 2023 Patrick Spek
#
# SPDX-License-Identifier: AGPL-3.0-or-later
subcommand()
{
local buffer
local missing_vars=0
local playbook_base
local playbook_registry
export BASHTARD_PLAYBOOK="$1" ; shift
if [[ -z "$BASHTARD_PLAYBOOK" ]]
then
crit "bashtard/add" "No playbook name specified"
return 2
fi
playbook_base="$(playbook_path "base")"
playbook_registry="$BASHTARD_ETCDIR/registry.d/${BASHTARD_PLATFORM[fqdn]}"
# Make sure we only run add if the playbook is not in the registry yet
if grep -Fqx "$BASHTARD_PLAYBOOK" "$playbook_registry"
then
crit "bashtard/add" "'$BASHTARD_PLAYBOOK' is already registered for ${BASHTARD_PLATFORM[fqdn]}"
return 3
fi
notice "bashtard/add" "Adding playbook '$BASHTARD_PLAYBOOK' to '${BASHTARD_PLATFORM[fqdn]}'"
if [[ ! -d "$playbook_base" ]]
then
emerg "bashtard/add" "No such directory: $playbook_base"
return 1
fi
if [[ ! -f "$playbook_base/playbook.bash" ]]
then
emerg "bashtard/add" "No such file: $playbook_base/playbook.bash"
return 1
fi
# shellcheck disable=SC1090,SC1091
. "$playbook_base/playbook.bash"
# Ensure all required vars are non-empty
debug "bashtard/add" "Checking for \$BASHTARD_PLAYBOOK_VARS"
for key in "${!BASHTARD_PLAYBOOK_VARS[@]}"
do
# shellcheck disable=SC2086
in_args "required" ${BASHTARD_PLAYBOOK_VARS[$key]} || continue
debug "bashtard/add" "Checking \$BASHTARD_PLAYBOOK_VARS[$key]"
if [[ "$(config "$key")" == "" ]]
then
missing_vars=$(( missing_vars + 1))
fi
done
if (( 0 < missing_vars ))
then
emerg "bashtard/add" "One or more required variables are unset"
return 3
fi
# Run the playbook
if ! playbook_add
then
crit "bashtard/add" "$BASHTARD_PLAYBOOK reported an error"
return 1
fi
buffer="$(tmpfile)"
# Add the playbook to the registry
cp -- "$playbook_registry" "$buffer"
printf -- "%s\n" "$BASHTARD_PLAYBOOK" >> "$buffer"
sort -- "$buffer" > "$playbook_registry"
}